After the glorious battle with Scott’s evil gringo posse at the bar, my companions and I spied a warehouse clamouring with noise that we agree to investigate. Inside we found the warehouse is full of metalwerks and machines of fantastic design, and a sole proprietor who is none other than the eminent, Portland’s former mayor and presumed-dead John Gates. As we are enjoying pleasantries a large, drunk, Irishman wearing a priest’s collar barges into the room, sweating and gunshot through the arm. He introduces himself as Father Connor O’Duddleswell and explains his wound is a self flagellat’n caused by his cowardace in fleeing from the mines, which causes much confusion as to whether or not he shot himself in the arm because he fled or he was shot in the arm trying to escape. We finally manage to wrangle enough information from the Father’s strange dialect that he was shot by the miners trying to escape the mines, after trying to convert the “heathen chineemen” enslaved there and being met with resistance from Scott’s henchmen. Whilst interrogating the newcomer, we are interrupted by the warehouse being shot up by arrows and erupting into flames!
Fleeing the warehouse, we encounter seven or eight redskins intent on scalping us for digging up their holy ground? Eveedently the natives have us confused for Scott’s men. During the battle that inevitably ensues, a strange feller with a funny accent appears and begins tossing about strange exploding contraptions to aid us. We send them packing with ease and we honorably allow them to withdraw, but in the distance I see the fleeing natives have a prisoner on horseback. The “newer” newcomer with the strange mechanical toys introduces himself as Yanek Yasa, an associate of our co-conspirator Henry Villard who has recently gone missing. Our ever-increasing ranks of collaborators set out toward the mines with vigor. John Scott You Will Pay!